package phone.beans;

public class MessageBean {
	private int type;
	
	// Variable for holding a game server update from within a GameServer
	private GameServerBean gameServer;
	
	// Variable for holding a list of game servers after the refresh button is
	// hit from within the LobbyServer
	private GameServerBean[] gameServers;
	
	public int getType() {
		return type;
	}
	
	public void setType(int type) {
		this.type = type;
	}
	
	public GameServerBean getGameServer() {
		return gameServer;
	}
	
	public void setGameServer(GameServerBean gameServer) {
		this.gameServer = gameServer;
	}

	public GameServerBean[] getGameServers() {
		return gameServers;
	}

	public void setGameServers(GameServerBean[] gameServers) {
		this.gameServers = gameServers;
	}
}